Extract from Josh Gilliland’s article “Organizing Evidence in Video Game Litigation – Guest Post for CaseFleet”
Video games have been a way of life since the first computers, from the basic games of the 1950s to Pac-Man Fever of the 1980s. The 21st Century has a new level of game play, with far more complicated games that were ever envisioned in the days of Pong. One new way of enjoying video games is where players can stream their game play on services such as Twitch for others to watch.